VideoNuze Posts

  • Study: U.S. Broadband Homes Without Pay-TV are Basically Flat at 9%

    There is a lot of talk these days about pay-TV cord-cutters and cord-nevers and how OTT providers can leverage this group to build their businesses. But a data point from research firm Leichtman Research Group last week that caught my eye suggests this market may be smaller than many people think and also not growing very fast. LRG noted that just 9% of U.S. homes subscribe to a broadband Internet service, but not a pay-TV service, up just slightly from the 8% level in both 2011 and 2012 (see graph below).

    Further, Bruce Leichtman of LRG told me that of the broadband/no pay-TV group, just 37% get their broadband from speedier and pricier cable or telco fiber deployments. That compares with 75% taking these services among other broadband subscribers (remember than cable and telco fiber are by far the most prevalent broadband services).

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  • Hulu Plus Enables Chromecast

    Hulu has announced that its Hulu Plus apps for Android and iPad are now Chromecast-enabled (iPhone coming soon). The Hulu Plus apps join the initial launch apps (Netflix, YouTube, Google Play), which were announced concurrent with the device's debut in late July.

    I'm not a Hulu Plus subscriber so I haven't tested with Chromecast, but from the company's blog post, it looks like all the existing apps' features are maintained, with integrated one touch casting to the TV via Chromecast the only change. In my original post on Chromecast, I noted that a key Chromecast advantage for content providers was that it leveraged existing apps, and via a simple SDK could enable the integrated casting capability. This means Chromecast updates are relatively simple and inexpensive to execute - both huge factors in getting content providers' much-coveted attention.

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  • FremantleMedia Launches Family Feud Mobile Video App With Beachfront Media

    TV powerhouse FremantleMedia has launched a new mobile video app for its hit show Family Feud, available for iOS and Android devices. The app was built using Beachfront Media's Beachfront Builder technology and is being monetized via the company's Beachfront.io platform. The app offers dozens of short highlight clips categorized into channels such as Greatest Hits, Rated R, Interesting Answers, etc. FremantleMedia's Nicholas Dale said the app is meant to "connect with viewers in new ways and create engaging experiences in a multiplatform world."

    Beachfront's CEO Frank Sinton told me in a briefing that a key part of FremantleMedia's decision to build its own app was to gain more control and improve the user experience vs. existing mobile viewing on YouTube and also to better monetize viewership. FremantleMedia will now funnel more of its mobile viewership to its own app.

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  • No Surprise, Intel Media is Struggling to Launch Its OTT Pay-TV Service

    Reports surfaced last week that Intel Media's planned OTT pay-TV service "OnCue" has hit a major speed bump, and the company is now looking for potential partners such as Samsung or Amazon to help get the service launched.

    I for one was not surprised by the news, as I've regarded Intel Media's pay-TV venture as facing extremely long odds. As well, I view the likelihood of Samsung, Amazon, or anyone else riding to Intel's rescue as being similarly improbable. Since Intel Media reportedly has had a 300-person team working on OnCue for almost 2 years, its potential demise would be an expensive lesson for the company in how hard it is to break into the pay-TV industry.

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  • How Technology Made "Breaking Bad" My First All On-Demand Series

    (Note: I will NOT disclose anything about last night's series finale, so fans, you're safe to read on without spoilers.)

    Last night was the series finale of the hit AMC show "Breaking Bad." I count myself among the millions of super-fans who fell in love with the series from the start and have been loyal ever since. Importantly though, my viewing experience with Breaking Bad distinguished itself from every other TV show I've ever watched: it was the first one where I watched every single episode on-demand and without ads.

    In fact, my experiences with Breaking Bad perfectly illustrate so many of the video industry themes I write about on VideoNuze each day that I thought it would be worth sharing some of them and what I learned.

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  • VideoNuze Podcast #197 - Understanding Programmatic Video Advertising

    I'm pleased to present the 197th edition of the VideoNuze podcast with my weekly partner Colin Dixon of nScreenMedia. At Advertising Week this week in NYC, the dominant theme I heard about was programmatic video advertising. Though it's an important and growing part of the larger video advertising space, it's still early days, so even the very definition of "programmatic" doesn't seem to have clear consensus.

    In this week's podcast I explain the 3 main elements of programmatic as I understand them: automating certain buy/sell processes, using data to improve targeting and optimize yield/ROI, and using dynamic pricing models like real-time bidding. Depending on who you talk to, programmatic can refer to one or more of these elements.

    One of the key topics of the week was how programmatic can be used by "premium" video content providers/publishers. In the podcast I also discuss this in-depth. I'm personally continuing to get my head around programmatic, so if I've misstated or mischaracterized anything, let me know and/or leave a comment!

    Click here to listen to the podcast (19 minutes, 22 seconds)




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  • Research: Mobile Video Ads Getting Longer, More Engaging

    Jun Group, the incentivized video ad provider, has shared a new infographic with a few interesting nuggets of data, indicating, among other things, that mobile video ads are getting longer and are also more engaging than video ads delivered online. Based on 10.2 million mobile and online video views in Q1 and Q2 2013, Jun Group found that 54% of mobile ads are now 30 seconds, 10% are 60 seconds and a surprising 32% are 90 seconds (personally I'm glad I haven't experienced one of these yet).

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  • thePlatform's Virtual TV Framework Enables Cloud Delivery for All Pay-TV Services

    Here's a great example of how robust the cloud has now become: thePlatform, a leading online video publishing company, is announcing a new "Virtual TV Framework" today, that allows pay-TV operators to deliver their FULL linear and on-demand services via the cloud, to any connected/mobile device. Until now, pay-TV operators have mostly offered only VOD or a limited set of linear channels as part of their TV Everywhere initiatives. Now the new Virtual TV Framework will allow them to replicate ALL of their services for cloud-based delivery.

    Why does this matter? Because cloud-delivery makes it easier for pay-TV operators to enhance their subscribers' experience with existing services and to develop new ones, while also reducing delivery costs. It's no secret that the landscape for video services has become much more competitive with the advent of innovative OTT options from Netflix, Hulu, Amazon and others, so consumers are expecting more from their pay-TV operators. As well, given the high price of pay-TV service, delivering more value has become a key industry priority - this is the essential role of TV Everywhere.

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