Posts for 'Xbox One'

  • NeuLion is Powering Live Sports on Xbox One

    NeuLion is powering live sports streaming on Xbox One, under a multi-year deal announced today. According to a Microsoft spokesman, the first linear channel available is the NFL Network, accessible to Xbox Live Gold subscribers as part of the NFL's app. Subscribers must also be authenticated as pay-TV subscribers.

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  • Connected TV Devices Jostle For Content in Another Holiday Season of Fragmentation

    This holiday season, connected TV devices are among the hottest items on consumers' wish lists. For content providers eager for a foothold in the "digital living room," surging demand is very good news. The bad news, however, is that due to fragmentation and proprietary approaches among devices, content providers are forced to allocate their scarce resources in a one-by-one development model.

    This is highly inefficient for content providers and sharply contrasts with how the web's standards helped to drive massive scale years ago. Beyond the inefficiency for content providers, the resulting fragmentation of content availability undermines the scale required for successful video advertising and also creates confusion among consumers about which device to buy. Unlike the web where you can bring home a computer and get access to ALL content, when you get a device you only get a narrower subsection.

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  • VideoNuze Podcast #181 - Xbox One's TV Integration Comes Up Short

    I'm pleased to present the 181st edition of the VideoNuze podcast with my weekly partner Colin Dixon of nScreenMedia. This week we discuss the newly-unveiled Xbox One and its TV integration.

    As I wrote earlier this week, Xbox One is very slick, but because it's not tightly integrated with pay-TV set-tops, it can't access on-demand and DVR programming. That means even with an Xbox One, complexity will remain in the living room. Colin notes that even the original Google TV box had better integration (with Dish TV, although it was  sub-optimal), and it still failed.

    That leads Colin to believe that Xbox One will succeed as a gaming device, but he's skeptical that it will have broad appeal outside that community due to its high price and competitive options from Roku and others. I agree; though Xbox One clearly improves the live TV viewing experience, given today's changing viewer behaviors toward on-demand, it is far from being the "ultimate all-in-one home entertainment system" Microsoft says it is.

    Listen in to learn more!

    Click here to listen to the podcast (16 minutes, 46 seconds)

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  • Xbox One: Very Pretty Face, But No Fundamental TV Disruption

    Yesterday Microsoft introduced its long-awaited new Xbox console, dubbed "Xbox One" and positioned as a "the ultimate all-in-one home entertainment system."

    Watching company executives demo Xbox One, it was immediately apparent how slick the device's gesture and voice controls are, particularly for navigating live TV and other features. For many buyers, these - along with Xbox One's gaming-related advances will be very compelling.

    But for those looking for a living room device that supports their on-demand oriented viewing, interest in niche specialized programming, affinity toward mobile interfaces/apps, or all of the above, Xbox One doesn't appear to break any new ground. In this sense, Xbox One is less about being a disruptor of today's TV ecosystem than about improving its use.

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