Advertising in mobile video is an important revenue stream for many content providers, so understanding how to optimize the viewer experience is essential.
At the 9th annual Video Advertising Summit on May 29th, mobile video advertising was the subject of a panel including Henry Embelton (Head of Ad Products and Revenue, Ellation), Dan Hurwitz (Chief Revenue Officer, Penthera), Bobby LaCivita (VP of Research and Measurement, Group Nine Media), and Colin Dixon (Founder and Principal Analyst, nScreenMedia) moderating.
Among the topics discussed were mobile video distribution in social vs. owned and operated properties, which video ad units work best in mobile video, how offline ad-supported mobile video experiences are being enabled, how mobile drives video consumption for younger audiences and key challenges in mobile video given the fragmentation across many different apps/services.
There’s a ton of innovation driving the video industry and video advertising forward. At our recent VideoNuze Online Video Ad Summit, our innovation session focused on areas like voice-activated video search and monetization, mobile/vertical video, optimizing the ad experience, how organizations can build innovative video cultures and much more.
Participating on the session were Corbin de Rubertis (VP of Innovation, Meredith Digital), Henry Embleton (Head of Ad Products and Revenue, Ellation), Kevin McGurn (Chief Sales Officer, Vevo) with Eric John (Deputy Director, Video, IAB) moderating.
I’m pleased to present the 404th edition of the VideoNuze podcast, with my weekly partner Colin Dixon of nScreenMedia.
This week we’re joined by Henry Embleton, who is the Head of Ad Products and Revenue at Ellation, which owns the Crunchyroll (focused on anime) and VRV (focused on aggregation and pronounced “verve”) streaming services. Ellation itself is wholly owned by Otter Media, the JV of AT&T and The Chernin Group, as of earlier this week. Together the services have over 2 million registered users.
Henry walks us through how he is optimizing the video ad experience on the services by extensively testing different models. As with all ad-supported services, Henry is looking to balance ad loads with viewing time and satisfaction. He relies on 2 key metrics, Minutes per User and Revenue per Hour to guide the testing.
Henry explains what he’s learned from his testing so far and what he’s still exploring. He also talks about which devices are working best and how all of his work supports the SVOD part of the business. Henry offers a ton of fascinating insights about how online video ad models are working and how to optimize them.
Listen in to learn more!
Click here to listen to the podcast (24 minutes, 15 seconds)
I'm pleased to present the 327th edition of the VideoNuze podcast with my weekly partner Colin Dixon of nScreenMedia.
This week, Ellation, which is backed by Otter Media, itself a joint venture of The Chernin Group and AT&T, announced a new SVOD service called VRV (pronounced “Verve”). VRV is targeted mainly to the gamer/geek audience with a mix of anime, animation, gaming, comedy, fantasy and technology content.
While VRV has multiple content partners already signed up to participate, Crunchyroll, the anime SVOD service in which Otter Media holds a majority stake, is clearly the anchor tenant of VRV. Crunchyroll is perhaps the most successful niche SVOD service, with approximately 750K paying subscribers, plus a larger free ad-supported audience.
To learn more about VRV, Colin was briefed by Ellation’s head of marketing and distribution Arlen Marmel and I was briefed by CEO Tom Pickett. Colin is very enthusiastic about how VRV will leverage Crunchyroll and believes VRV’s freemium approach will find success with its target audience. While I like VRV’s parallels to Amazon’s Streaming Partners Program, I’m more cautious in my outlook, mainly because it’s not quite clear to me how VRV’s pricing/value proposition for a la carte channels vs. its bundle offer will work until VRV launches later this year.
Stepping back, VRV represents further innovation in business models and user experiences for video services and is part of a broader trend toward SVOD curation/aggregation that we envision gaining momentum.
Listen now to learn more!
Click here to listen to the podcast (22 minutes, 9 seconds)